Demand Player Sovereignty

DPS: Demand Player Sovereinty (September 2011)
ISEA 2011 (Istanbul, Turkey), Big Reality (Brooklyn, NY), SubZero (San Jose, CA)
Demand Player Sovereignty, shown as a workshop, is tutorial on exploring virtual spaces as a medium for political resistance and social awareness. We hosted a real time intervention into the World of Warcraft, which encouraged real-world social change through in world political action, activism, and philanthropy. Participants in the session learned about online gaming interventions, the history of significant acts/performances/projects, extending virtual action into the geophysical/”real world”, and practical experience about playing as an activist in MMORPG’s. Furthermore, attendees learned about strategies for engagement from passive resistance to anarchical actions in game, positioning the player as a multi-dimensional agent of change.