DPS: Demand Player Sovereinty (September 2011)
ISEA 2011 (Istanbul, Turkey), Big Reality (Brooklyn, NY), SubZero (San Jose, CA)
Demand Player Sovereignty, shown as a workshop, is tutorial on exploring virtual spaces as a medium for political resistance and social awareness. We hosted a real time intervention into the World of Warcraft, which encouraged real-world social change through in world political action, activism, and philanthropy. Participants in the session learned about online gaming interventions, the history of significant acts/performances/projects, extending virtual action into the geophysical/”real world”, and practical experience about playing as an activist in MMORPGâ€™s. Furthermore, attendees learned about strategies for engagement from passive resistance to anarchical actions in game, positioning the player as a multi-dimensional agent of change.